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Real-time rendering

    Research line: Impact

    Description of impact

    Real-time computer graphics is the subfield of computer graphics focused on producing and analyzing images in real time. The term is most often used in reference to interactive 3D computer graphics, typically using a GPU. The goal of computer graphics is to generate a computer generated image using certain desired metrics. This image is often called a frame. How fast these images or frames are generated in a given second determines the method's real-timeliness. Feedback is typically the main motivation for using real-time graphics in applications. Real-time rendering requires the combined use of several techniques, from level of detail strategies, to advanced texturing and shading techniques.