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Modelado procedural

    Research line: Impact

    Description of impact

    Procedural modeling is an umbrella term for a number of techniques in computer graphics to create 3D models and textures from sets of rules, applying algorithms for producing scenes. The set of rules may either be embedded into the algorithm, configurable by parameters, or the set of rules is separate from the evaluation engine. The output is called procedural content, which can be used in a number of applications from computer games, films, to data transmission. Procedural models often exhibit database amplification, meaning that large scenes can be generated from a much smaller amount of rules. If the employed algorithm produces the same output every time, the output need not be store. Example applications are buildings and urban environments, whose regularity allow the usage of procedural techniques in a very efficient way.